Magnus Enqvist

Design Lead
Stockholm, Sweden
Magnus Enqvist

About

As a design leader working across industries, my primary objective is to assist clients in shaping their digital products. I specialize in crafting simple, meaningful, and thoughtful creations by adopting a user-centered approach. By closely aligning with user needs and business goals, I strive to deliver sensible and long-lasting solutions that cater to both stakeholders.

Contact

LinkedIn
@magnusenqvist

Work Experience

2022–Now

@HiQ

Design Lead

Responsible for the concept, design, and execution of interactive projects including large scale web sites, e-commerce sites and apps. As a senior designer, my role involves guiding junior designers and ensuring the quality of their work, aiming to make the project as exceptional as possible. Clients: Digisign (Liftlogic), Stunlock Studios, Watski.

2017–2022

@HiQ

Art Director | UX Designer

Responsible for the concept, design, and execution of interactive projects including large scale web sites, e-commerce sites and apps. Clients: SVTi, Klarna, Scania, Star Stable, Handelsbanken, Husqvarna, Swedbank, Euroclear, Circle K.

2015–2017

@Rebel & Bird

Designer

Responsible for the concept, design, User Experience, Growth Hacking, web sites, Work shops. Clients: King, SF Bio (Filmstaden), Kinnarps, Spotify, Defold, Episerver.

2014–2015

@Starcom Sweden

Art Director

Responsible for the concept, design, and execution of campaigns, web sites, films, outdoor prin. Clients: Eniro, Synsam, Fass, Spendrups, Nationella Strokekampanjen, Stadium, Car2Go.

2011–2014

@Digitas

Art Director

Responsible for the concept, design, and execution of campaigns, web sites, films, outdoor prin. Clients: Eniro, Synsam, Fass, Spendrups, Nationella Strokekampanjen, Stadium, Car2Go.

2010–2011

@Huge

Art Director

Responsible for the concept, design, and execution of large scale web sites, e-commerce. Clients: italo, GHD hair

2006–2010

@Grow

Art Director

Responsible for the concept, design, and execution of interactive projects including large scale web sites, e-commerce sites and online media campaigns. Clients: Helly Hansen, Konecranes, Atomic, Iittala, EF, Ramirent, Astrid Lindgren.

Education

1997–2000

Stockholm University

Multimedia Pedagogy/Technology
Bachelor of Science

The degree consists of a 3 year interdisciplinary course of study which is rooted in the social sciences with a focus on new communication technology. The goal of the curriculum for the student is to develop both in theory and practice analytical and critical skills, regarding the production and use of digital media technology, while at the same time augmenting knowledge and understanding of the human being, as a creative and communicative individual within a socio-cultural context.